A conscious virus
An oddly familiar new virus is in town. And you know it, because it is you! Your gene commands you to infect the town to the best of your ability. Maybe you will also get to see one of the two hospitals before you perish?
Controls and UI (please use a mouse!):
- Click to move to a new host. Your current host is marked by a fixed red arrow.
- q to pause.
- Refresh to start a new game. Sorry!
- Your distance counter shows how far you are to the hospital.
Rarely, you will run into weird situations like your host immediately going home or too many people in the city. Apologies if that happens to you.
Goals:
There are two main goals:
- Increase the number of infected people
- Reach one of the hospitals
The game ends with "your host reached home" if you reach one of the hospitals, but I found that it is a nice challenge to reach it anyway.
Some hints about the game:
You will be shown these hints in-game too!
- those you infect will always lose health
- infected but masked people lose health slowly
- passing through regions with death is not good
- do not forget the distance counter
- if the host is too healthy, you lose potency
- weak hosts slowly increase your potency
- healthy people generally walk faster
- you cannot reinfect a host
Credits:
- Art and code completely original and created by subwave during the 48 hours of the GMTK 2023 game jam.
- I use Phaser 3 for the whole project. Thanks photonstorm!
- I thank opengameart for music and sfx. In particular, I derive my audio from the following links: https://opengameart.org/content/filtered-space, https://opengameart.org/content/music-box-game-over-iii https://opengameart.org/content/sound-effects-sfx015, https://opengameart.org/content/4-door-closes, https://opengameart.org/content/death-sounds. I have edited them in minor ways to suit my uses.
- I used a font I found on itch.io but I am failing to locate it now. I will update this once I find it.
Status | Released |
Platforms | HTML5 |
Author | subwave |
Genre | Simulation |
Made with | Phaser |
Tags | Game Maker's Toolkit Jam, Singleplayer |
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